Rik Sansone

Senior UX Leadership

Rik Sansone brings more than 10 years of UX leadership across enterprise software, consumer mobile apps, IoT, and B2B platforms.

Hero image
+90%

Customer satisfaction increase and App Store ratings
+100%

ADA awareness embedded into product workflows
$5M

Estimated savings from research-led fixes
-37%

Reduction in help center calls from improved UX

I approach UX not as a deliverable function but as a strategic discipline — connecting user insight to long-term product direction and measurable business outcomes.

Shape Product Strategy

  • Established a goal to differentiate from competitors through a superior experience
  • Added at least one capability competitors lacked: animated installation instructions
  • Result: 37% decrease in help center calls related to installation

Long-Term UX Vision

  • Ensured the app architecture had scalable space for future IoT products
  • Integrated custom personalization into the app, adding features as new products launched
  • Result: Multiple industry awards and market recognition

Align with Business Goals

  • By holding stakeholder interviews, I uncover any common goals or expose any contrasting objectives.
  • By conducting user research, I am able to clarify the user goals and inform the alignment with business objectives.
  • By tracking KPI's such as time on task, usability ratings and usage data I am able to identify success or pain points and use them to improve the product.

Effective UX advocacy means building shared understanding — with stakeholders, with development teams, and with the users themselves. I have a consistent record of translating research into organizational buy-in.

Communication with Stakeholders

  • Used quantitative stats in presentations to validate prototype decisions
  • Showed recorded videos of real users engaging with prototypes during stakeholder reviews
  • Result: UX solutions received little to no pushback at review

Evangelizing UX

  • Conceived and delivered a presentation: "What IS UX?" — making the discipline accessible across non-design functions
  • Established regular sharing meetings across the parent company's UX resources
  • Result: Became the go-to UX expert sought out across multiple channels

Communication with Users

  • Conducted user interviews to establish understanding of real habits and build genuine empathy
  • In-person ride-alongs with delivery drivers, warehouse tours, and IRL observation sessions
  • Result: Discovered and designed solutions for the real problems — not the assumed ones

I run UX as a practiced, repeatable discipline — embedded in product cycles, measured rigorously, and structured to grow organizational capability over time.

Process & Workflow

  • Practiced Agile as UX leader — participating in sprint planning and delivering within development cadences
  • Integrated user tests and ADA audits into the regular workflow as standing deliverables, not ad-hoc events
  • Result: Increased productivity and goals met consistently across multiple sprints

UX Maturity

  • Assessed UX maturity level across the parent company's subdivisions to identify gaps and opportunities
  • Roadmapped where and how UX needed to evolve over the next 5 years
  • Result: UX established as a crucial, omnichannel organizational need

Data-Driven Decisions

  • A/B tests used to determine which design elements resonated most with users
  • Time-on-task always measured — duration to complete a flow successfully is a core success metric
  • User satisfaction scored on a 1–7 scale; scores of 6–7 required to get the green light

Leadership for me is creating the conditions for great work — building trust, developing people, and pushing teams to think beyond the obvious.

Inspire & Motivate

  • Encouraged brain stimulation with conversations reaching across creative fields beyond UX
  • Facilitated structured brainstorming sessions to push beyond first-instinct solutions
  • Consistently pushed the team for "out of the box" concepts — not incremental improvements
  • Result: New experiences that helped grow team trust, confidence, and creative range

Mentoring

  • While at Delta Faucet, I served as a mentor for "IndyTech" an Indiana-based High School program.
  • At Delta Faucet & Edible Arrangements, I established regular UX Sharing meetings during which:
    • Team members could share and seek feedback on projects.
    • I shared UX best practices, trends, and design news and teachings from classes such as the Stanford 'AI for Design' course

Empathy & Conflict Resolution

  • Led conflict resolution for a local Indiana teen tech group where one team member was preventing others from contributing
  • Coached the affected member to let the work speak for itself — shifting the dynamic constructively

I approach UX not as a deliverable function but as a strategic discipline — connecting user insight to long-term product direction and measurable business outcomes.

Shape Product Strategy

  • Established a goal to differentiate from competitors through a superior experience
  • Added at least one capability competitors lacked: animated installation instructions
  • Result: 37% decrease in help center calls related to installation

Long-Term UX Vision

  • Ensured the app architecture had scalable space for future IoT products
  • Integrated custom personalization into the app, adding features as new products launched
  • Result: Multiple industry awards and market recognition

Align with Business Goals

  • By holding stakeholder interviews, I uncover any common goals or expose any contrasting objectives.
  • By conducting user research, I am able to clarify the user goals and inform the alignment with business objectives.
  • By tracking KPI's such as time on task, usability ratings and usage data I am able to identify success or pain points and use them to improve the product.

Effective UX advocacy means building shared understanding — with stakeholders, with development teams, and with the users themselves. I have a consistent record of translating research into organizational buy-in.

Communication with Stakeholders

  • Used quantitative stats in presentations to validate prototype decisions
  • Showed recorded videos of real users engaging with prototypes during stakeholder reviews
  • Result: UX solutions received little to no pushback at review

Evangelizing UX

  • Conceived and delivered a presentation: "What IS UX?" — making the discipline accessible across non-design functions
  • Established regular sharing meetings across the parent company's UX resources
  • Result: Became the go-to UX expert sought out across multiple channels

Communication with Users

  • Conducted user interviews to establish understanding of real habits and build genuine empathy
  • In-person ride-alongs with delivery drivers, warehouse tours, and IRL observation sessions
  • Result: Discovered and designed solutions for the real problems — not the assumed ones

I run UX as a practiced, repeatable discipline — embedded in product cycles, measured rigorously, and structured to grow organizational capability over time.

Process & Workflow

  • Practiced Agile as UX leader — participating in sprint planning and delivering within development cadences
  • Integrated user tests and ADA audits into the regular workflow as standing deliverables, not ad-hoc events
  • Result: Increased productivity and goals met consistently across multiple sprints

UX Maturity

  • Assessed UX maturity level across the parent company's subdivisions to identify gaps and opportunities
  • Roadmapped where and how UX needed to evolve over the next 5 years
  • Result: UX established as a crucial, omnichannel organizational need

Data-Driven Decisions

  • A/B tests used to determine which design elements resonated most with users
  • Time-on-task always measured — duration to complete a flow successfully is a core success metric
  • User satisfaction scored on a 1–7 scale; scores of 6–7 required to get the green light

Leadership for me is creating the conditions for great work — building trust, developing people, and pushing teams to think beyond the obvious.

Inspire & Motivate

  • Encouraged brain stimulation with conversations reaching across creative fields beyond UX
  • Facilitated structured brainstorming sessions to push beyond first-instinct solutions
  • Consistently pushed the team for "out of the box" concepts — not incremental improvements
  • Result: New experiences that helped grow team trust, confidence, and creative range

Mentoring

  • While at Delta Faucet, I served as a mentor for "IndyTech" an Indiana-based High School program.
  • At Delta Faucet & Edible Arrangements, I established regular UX Sharing meetings during which:
    • Team members could share and seek feedback on projects.
    • I shared UX best practices, trends, and design news and teachings from classes such as the Stanford 'AI for Design' course

Empathy & Conflict Resolution

  • Led conflict resolution for a local Indiana teen tech group where one team member was preventing others from contributing
  • Coached the affected member to let the work speak for itself — shifting the dynamic constructively
The stories behind the impact

Case Studies

AccessibilityIoTMobile UX

DFC@Home

Delta Faucet Company

Led UX direction for Delta Faucet Company's smart home IoT mobile app — driving it from a cluttered, ADA non-compliant web app to a best-in-class mobile experience that reduced support calls by 25% and resolved 66 accessibility failures across a 4-year engagement.

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DFC@Home
Design SystemsComponent LibraryScalability

Lumen

Let's Brand!

Creative director for AI based tracking app presentation pitch for Lumen

View
Lumen
LogisticsUX LeadMobile

GO! Mobile Delivery App

Edible Arrangements

Led end-to-end redesign of Edible Arrangements' internal delivery driver app — adding new capabilities, refreshing the brand, and positioning the product as a sellable SaaS platform for any delivery-based business.

View
GO! Mobile Delivery App